3D
Animation
3D Animation
The aim of the course is to study the basic stage of 3D animation, to make a short, 10-12 second animation during the course.
The aim of the course is to study the basic stage of 3D animation, to make a short, 10-12 second animation during the course. We will study the principles of animation and examples of their use on simple objects, environment and character modeling, character distribution (skeleton insertion), animation of environment elements, character animations, finally setting up display visuals and exporting as a video file.
Programs used during the course: Autodesk Maya
Duration of the course: 11 weeks
Minimum technical requirements:
▶ Mid-range computer according to Autodesk Maya system requirements.
▶ Three-button mouse
▶ Numpad keyboard
Irakli Kiladze
3D Animation Director @GARNAMATAC
About Instructor
Irakli is a co-founder and chief animator at GARNAMATAC, and 3D animation mentor at DAS. Starting from Medical University, he continued his journey with a career in acrobatics, finally finding himself in animation. Who would have thought that his former, radically different professions would help him perfect the art of animation.
Irakli's teaching style is all about making complex concepts accessible and fun. Whether you’re bringing characters to life or building entire worlds from scratch, he ensures that every class is packed with hands-on learning, playful experimentation, and, of course, a dash of humor. His infectious enthusiasm makes every lesson feel like an epic journey through the realms of imagination.